The Lost Worlds of Power: Volume 0

Ladies and gentlemen: we did it.

The Lost Worlds of Power:  Groupees Edition

Featuring:

“Mario is Missing!” by R J Burgess
“Balloon Fight,” by Lucas Hale
“Ring King,” by Robert Holt
“Kirby’s Adventure,” by Chris Gomez
“Tetris,” by Philip J Reed

It will be out this week, as part of a name-your-own-price bundle from Groupees. I’ll post the information as soon as I have it, but for now I wanted to take a moment to thank everybody involved with this.

When the opportunity to work with Groupees came about, it was a bit of a dream come true. It was also seemingly impossible. I’d have to put together an entire unique fiction anthology in under a week.

Thankfully, I was not alone. In spite of the insanely tight turnaround time, Sindi Johnson provided another gorgeous cover (pictured above). In addition to his job, daily webcomic, and the work he’s doing for the main volume of The Lost Worlds of Power, Ron DelVillano provided illustrations for all of these stories. Co-editor James Lawless stepped in to help me prepare everything here for publication…at 3:30 in the morning. Samuel Clementine proofed my own story so that he could catch the errors that I was too close to it to see. And Thomas Whitehead, hero of the millennium, took everything we had and turned it into an actual, functional, properly formatted eBook.

If any of the above folks hadn’t pitched in, The Lost Worlds of Power: Volume 0 would still have existed, but it wouldn’t have been this good.

What could easily have been a desperate product assembled in a panic is instead something I’m extraordinarily proud of: a beautiful, professional collection of great stories, with great illustrations, assembled for your enjoyment, with a whole lot of love. In a panic.

Ron DelVillano said to me that as tight as this deadline was, he wasn’t going to be the one to fuck this up. And he didn’t. In fact, that was the attitude absolutely everybody had, whether they would have phrased it that politely or not. If we had more time, we would have taken more time. But we didn’t. So what? Nobody was going to let this project down.

We haven’t just provided Groupees with an exclusive volume; we’ve provided them with something I know readers will truly love and enjoy.

I also have to thank the authors who wrote these excellent stories. Each of them was submitted for publication in The Lost Worlds of Power, but was not selected. The reason wasn’t qualitative; it was simply that we had more great stories than we had available room.

Now four of them are here, as well as a fifth I wrote myself. And I hope you enjoy all of them.

Anyway, I’m going to sleep. I’ve earned that much.

The bundle is supposed to launch this week. It will be your only chance to grab these five stories. Believe me, it’s worth it. We wouldn’t have worked so hard on this if it weren’t.

Lost Worlds of Power Author Spotlight: Jerod Mackert

Every week until the release of The Lost Worlds of Power, one author selected for inclusion will be given the floor. I’ve asked them to talk about themselves, their approach to the project, and anything else they’d like to say up front. I’ve also asked them to avoid spoilers, so have no fear of those. Anyway, week five: Jerod Mackert, author of “Yo! Noid.”

Jerod MackertHi, guys. I am the author of what I sincerely hope is the longest Noid fanfiction ever written. I’m so, so very sorry.

This is the first thing that I’ve ever had published in any capacity, which is pretty exciting. I’ve been writing ever since I had my trusty journal in high school, and I spent most of my college years working on (now defunct) websites with my friends, but a career in engineering made it kind of hard to keep up with writing in general.

Lately I’ve been trying to get back into it, since I’ve missed the outlet that it provided me, and when I saw the call for submissions, I was immediately interested in joining in on the fun. By some stroke of luck, I even managed to make it in! Hopefully I don’t disappoint.

I had a few ideas swimming around in my head when I first found out about the compilation, but somehow Yo! Noid won out in the end. It wasn’t my favorite game or anything; I remember renting it and thinking it wasn’t so bad (only later did I find out that it was just a reskinned Japanese game that had our favorite pizza mascot thrown in), but I’m pretty sure I never even got to the end. Aafter watching a playthrough on YouTube recently, it’s obvious that the game quickly moved beyond my difficulty threshold.

Yo! NoidSo why choose this game for my story? Honestly, at least part of it was that the odds of someone else choosing Yo! Noid for his/her story seemed pretty low. I don’t have a particularly high level of faith in my writing ability to begin with, so writing something good enough to make it into the collection seemed daunting enough on its own, without the added stress of having to compete with someone else who was using the same game.

Plus, of all the obscure Nintendo games that I have played over the years, Yo! Noid seemed ridiculous enough to slap together an entertaining story. The game itself is already a made-up story explaining why we’re controlling the Noid, who until then had been a villain, so to create another made-up story on top of that guaranteed a whole new level of insanity. The game merely made no sense before; now it makes double no sense! I can’t go into too much detail, but the result is a tale with even more action and even fewer stakes.

Since I’m now out of interesting things to say (for the sake of argument, let’s just assume that anything up to this point has been interesting), I figured I would let you in on several preliminary game ideas that I had for my story, but never quite did anything with. There are a couple others that I’ve actually gotten a bit further on, but I’m keeping them to myself for now, just in case I can use them in a future volume, or just want to write them to torment my friends and loved ones.

Yo! NoidTetris: I wanted to do a story set in the Cold War that somehow involved the Berlin Wall, but I just wasn’t knowledgeable enough to botch it very well, if that even makes sense. Instead of reading up on the subject and coming up with an outline, I watched old Domino’s commercials on YouTube all night. A wise investment indeed.

Adventures of Lolo: My plan was to write a story as boring and monotonous as the game itself can be, either by describing every single move Lolo makes in the game, or by writing the entire thing as if it were lyrics to that neverending song. I quickly realized that nobody would want to read that, and I certainly did not want to write it. As a bonus, I got the song stuck in my head for a week. And now you probably will too! Lesson: never think or talk about Adventures of Lolo.

Yo! NoidPrincess Tomato in the Salad Kingdom: I didn’t get very far on this one honestly. A kid gets transported to the Salad Kingdom because reasons? Or something? The plot was not very inspired, unlike the rich tapestry of action and intrigue that is “Yo! Noid.”

Well, that’s about all I’ve got. Thanks to Philip for letting me introduce myself, and I hope you guys enjoy the book.

–Jerod Mackert

ALF: No ALF. But BIG Lost Worlds of Power News!

The Lost Worlds of Power...Again.So, first things first…I really, really didn’t want to miss posting ALF this week. In fact, I have the notes and screenshots all ready to go, but I haven’t had time to sit and write it. My bad. It will return next week, and continue uninterrupted from there.

But something warranted an interruption, I felt, and I hope you’ll agree. Ready?

The Lost Worlds of Power is getting a second volume!

…but it’s not volume two. In fact, it’s going to come out before the main volume. Like, next week.

Yeah!

What happened is this: Groupees was interested in featuring The Lost Worlds of Power in an upcoming bundle. Unfortunately, there was no way the book would be ready by then. So we emailed back and forth, and ended up deciding that I would provide another, exclusive volume to Groupees, which could be ready by next week.

So this isn’t one volume and a sequel, or anything like that. The original volume is still coming, more or less on schedule. It’s just that now there will be a complementary volume available elsewhere, featuring 100% unique content.

You’ll get a shorter — but just as potent — taste of Lost Worlds of Power much sooner than you expected.

What’s more, Ron DelVillano is illustrating the five stories in this exclusive Groupees collection, and Sindi Johnson is providing another cover. The turnaround time on this is super tight, and I’m genuinely touched that they both not only agreed to work on this as well as the other book, but that they’re excited to do so. There’s a lot of love going into these collections, and I hope that this is received as good news.

I don’t want to disappoint anybody, and hopefully I have not. Remember, the original plan is proceeding just as we expected. But now it has a major opportunity to gain exposure to thousands of readers who would not have otherwise known about it.

It’s a chance for a few more authors to have their work spotlighted, and the original authors to find a larger audience. On top of that, it’s five more stories for all you folks who were already interested. This is a big win all around.

By all means, please let me know your thoughts in the comments. And mark your calendars. In one week you’ll be able to read these, and I couldn’t be happier that so many others will be joining you.

The Lost Worlds of Power Expansion Pack:
“Mario is Missing!” by R J Burgess
“Kirby’s Adventure,” by Chris Gomez
“Balloon Fight,” by Lucas Hale
“Ring King,” by Robert Holt
“Tetris,” by Philip J Reed

More information to come. Wish me luck. There’s always a chance I won’t get this done to make it into the bundle in time, but I’ll do my best to make sure I will.

Lost Worlds of Power Author Spotlight: Samuel Clementine

Every week until the release of The Lost Worlds of Power, one author selected for inclusion will be given the floor. I’ve asked them to talk about themselves, their approach to the project, and anything else they’d like to say up front. I’ve also asked them to avoid spoilers, so have no fear of those. Anyway, week four: Samuel Clementine, author of “The California Raisins: The Grape Escape.”

Samuel ClementineEvery once in a while, a person will wake up and realize that if they died tomorrow, they would leave nothing behind. It was a realization that struck me around the same time Philip was conceiving the idea of Lost Worlds of Power, so it stood to reason the only way to break out of this existential funk was to write a novel about the California Raisins.

Before I began writing I wasn’t sure I’d have anything people were interested in hearing. The only thing I can recall writing was a short story entitled “The Farmer and His Wife Go to the City” back when I was in the first grade. I don’t recall the specifics, but I believe they all learned a very important lesson or something.

I decided to break my 15-year writing hiatus when Phil informed me of this project, but I had no idea what NES game had that certain allure that would make it any fun to write about. Philip suggested the unreleased California Raisins video game, California Raisins: The Grape Escape. My destiny became clear.

The California Raisins: The Grape EscapeI had recorded a playthrough of this particular game a while back, and it remained memorable to me as the most absurd game I’d experienced. It was made under the banner of Capcom, which is what initially enticed me to see just what this game had going for it. It might surprise you to learn that a game based on claymation food mascots from the late 1980s did not lend itself well to the technology, and spawned a rather poorly designed and absurd game that was forever stuck in my psyche from then on. The ending screen had the Raisins standing beside each other, with the word “Congraturaisins!” displayed as the credits rolled.

That single screen still makes me smirk every time I think about it. No matter what is happening in life, someone was paid to write down the word “Congraturaisins,” and considered that to be the pinnacle of a reward for successfully completing the challenges they designed for you.

This ending screen is forever with me, and it’s so absolutely silly and surreal that I can still barely believe it exists in this world. My goal while writing this story was to provide moments that would create the same feeling inside of the reader that I had upon being Congraturaised. I hope throughout this story you have a Congraturaisins moment as well!

The California Raisins: The Grape EscapeAs ridiculous as it will sound, I was actually really nervous writing this story. I thought it wouldn’t stand up to the other authors’ tales, and I’d create something that wouldn’t provide the reader with an enjoyable experience. As of now, I’m still not positive that people will enjoy it, but I know I’m satisfied with where it is, and I hope that you will be, too.

I’m looking forward to being included with the other authors in this project, and reading their interpretations of games long since forgotten. I want to give thanks to my fellow authors for going forward with this challenge to recreate a world from the days of the NES. I hope the story I’ve written will be able to stand up to the things they’ve put their hearts into as well.

I’d like to thank Philip and James for the likely arduous process of making sure each of these stories was done to perfection, and guaranteeing that the reader and writer would be able to connect on the perfect wavelength. Above all else, I’d like to thank anyone who reads these stories, because, what else are we writing for really? Thank you for seeing this project through, and keeping with us.

The California Raisins: The Grape EscapeI’d like to conclude by sharing a moment in my life that occurred not too long after I had finished writing. It was the night of the Super Bowl, and as you might be able to imagine coming from a man who wrote a short story about the adventures of anthropomorphic raisins, I wasn’t particularly interested in a football game.

As I was talking with my family members and playing a round of poker, my eyes wandered from the table, and I saw an ad on the TV for Radioshack or some other company struggling to survive the economies downturn. I noticed the gimmick of the ad was that a number of 80s icons were appearing, and I guess the appeal was that familiar characters still existed and thus we should all purchase a discount RC car at whatever Radioshack was still open nearest us.

raisins3Before I could turn my head back to see how awful the flop was, I noticed none other than the California Raisins present on the screen. I stopped what I was doing as I got extremely excited and tried to emphasize why this was so important to me. Before I was able to explain what a couple of claymation raisins did to trigger such urgent thoughts inside of me, I realized that to elaborate on my excitement I would need to explain to members of my nonimmediate family that I had written a story about a video game, a video game from the early 90s that was never released. A video game that was about the California Raisins.

I would have to say those things to people that I wanted to respect me.

Instead of saying any of those things, I cleared my throat, and told them I would fold this hand.

–Samuel Clementine

ALF Reviews: “Somewhere Over the Rerun” (season 2, episode 2)

First things first: this episode’s title is actually “Somewhere Over the Rerun (aka The Ballad of Gilligan’s Island).” WordPress will only display a title of so many characters, though, so I skipped the parenthetical addendum. NOISELESS CHATTER TRIVIA

Second things second: I definitely remember this episode from when I was a kid, but watching it now makes me realize how little I remembered. I knew that ALF went to Gilligan’s Island…and that was about it. Considering the fact that he’s only there for around three or four scenes, I think that says a lot about how memorable ALF really is.

We open with ALF drilling holes into coconuts and speaking some vaguely Hawaiian gibberish. This is because he’s preparing himself for some event television: a rerun of Gilligan’s Island. ALF is obsessed with the show, which is the very first thing he and I have in common.

Well, I’m not obsessed with Gilligan’s Island. But as you probably noticed from a piece I wrote earlier this year about the passing of Russell Johnson, it was a show I absolutely adored growing up. And I still have a strong fondness for it. I probably always will. I’d say more, but we have a whole episode to go, and it’s a pretty awful one, so I need to save some Gilligan praise for later.

Anyway, as much as ALF claims to love Gilligan’s Island, I don’t know if the folks on the writing staff did. After all, why is ALF speaking pidgin Hawaiian (pidgiian?) in preparation for the show? I don’t remember much Polynesian dialogue on Gilligan’s Island. Do you?

In fact, taken in combination with ALF’s aloha shirt and leis, and it almost feels like this scene was originally written for an episode in which ALF gets obsessed with Hawaii Five-O.

I’m not kidding. I’m actually wondering if that’s what happened.

Anyway, I do like that ALF is so excited about watching a rerun. It plays into his alien origins nicely, with him so joyously gobbling up a long-cancelled sitcom that the rest of the world has stopped caring about. It’s pretty refreshing to see him catching up on something, too, as opposed to his usual full and complete knowledge of things he never should have encountered before.

Willie asks ALF if he’s overdoing it with this “Gilligan’s Island thing,” and I have a bad feeling I’ll be asking the episode that same question later.

There is a good line here, when Willie reminds ALF of the bamboo furniture he ordered in a fit of Gilligamania. ALF says he returned it, because “it wasn’t even real bamboo. It was that Nauga-boo.”

Fuck you. I laughed. And, yes, I’m fully aware that I singled out a similar line from “Keepin’ the Faith” for celebration. I’m apparently a sucker for a good Naugahyde joke.

The scene ends with ALF saying to Willie, “It’s people like you that drive quality programming off the air.” And if you can hear that without feeling that the line doubles as an admonishment from Paul Fusco to Max Wright, you’re a better man than I.

ALF, "Somewhere Oacver the Rerun"

Brian is ALF’s “little buddy” for the reruns, and I actually really like that. It’s about time we see these two bonding in some way. As busted up as Brian was about ALF leaving in “Help Me, Rhonda,” we haven’t seen much actual evidence of these two spending time together. We keep being told that they’re very close, but this might be the first instance of the show proving that they have any common ground at all.

It’s sweet that when we finally see them bond, it’s over some silly syndicated TV show. It’s believable for the recently-earthbound ALF and it’s believable for little Brian, who’s about the same age I was when I also fell in love with Gilligan’s Island.

Then I remember that ALF drilled holes in coconuts so that he could serve cocktails in them, and I realize this is just another example of America’s Favorite Space Rapist plying the boy with alcohol.

Lovely stuff.

Kate comes in to tell Brian to get ready for bed, and he joins ALF in the Gilligan’s Island quote-fest by forcing his way through history’s most tortured “Aye aye.” Then he stares at Anne Schedeen for a clearly confused several seconds before remembering that the script says that he’s also supposed to salute her.

Seriously, guys, that was painful to watch. I think it would have been less cruel to the young actor if they just had a stage-hand run out and kick him in the neck.

ALF, "Somewhere Over the Rerun"

Willie comes in and ALF complains to him that he’s only happy when Gilligan’s Island is on. Willie dismissively replies, “That’s four hours every day right there.” There are plenty of jokes at the expense of Gilligan’s Island, and ALF keeps comparing people and situations to that show, but while these things are supposed to be punchlines, all they really do is remind me of how much better Gilligan’s Island was than this.

Think about it. ALF today is in roughly the same position that Gilligan’s Island was then. A long-cancelled curio from a previous generation of television viewers, yet one that a great deal of people are still familiar with, albeit for the most part in passing.

But while you could theoretically have a character from a sitcom today get obsessed with ALF and find himself transported to the fictional Tanner house…what would he do? What would be the point?

There’s a reason that nobody remembers anything about ALF other than ALF. He came from Melmac, he eats cats…that’s about it. Yet it’s easy to rattle off characteristics of all seven castaways.

That’s why ALF can spend an episode on the uncharted desert isle; we remember it. We know those characters, because they were characters. They might have been cutouts and archetypes — and they certainly were — but they were consistent in their roles. A modern character can visit that particular setting and find comic potential, because it built up a rich and sustainable comic dynamic.

What would a sitcom character today do if he was transported into the world of ALF? Sit on the couch watching fake soap operas? Answer the phone when ALF’s bookie calls? The show never bothered to build a universe or flesh out its characters, so there’s nothing to do. The show was designed as ALF’s spotlight, and so that’s all it ever was. Anything else, the family included, is just set dressing.

Take any character from Gilligan’s Island and pop him or her into a fresh setting. Whether or not you’d find it funny is academic; the point is that you have an idea of how they’d act, and the kinds of things they’d do. Try it.

Mr. and Mrs. Howell find their reservation is lost at their favorite hotel, so they have to spend the night in a Holiday Inn. Gilligan and The Skipper are at a bank when a robbery takes place. Mary Ann and Ginger are auditioning for the same part in a commercial. All basic sitcom premises, but that’s what makes plug-and-play characters like this so enduring; they each may only do a few very specific things, but we enjoy can rely on those things. We know what to expect on the whole, so we find surprise and entertainment in the details of how things play out.

Now let’s try it with the ALF characters. Willie goes to the supermarket and can’t remember what kind of ice cream Kate wanted. Lynn and Kate Sr. are trapped in an elevator. Brian has a crush on the cute girl in his science class. Again, all basic sitcom premises, but do you know how any of these characters would act or react?

I sure as hell don’t, and I’ve been writing ambling screeds on this shit for like 30 weeks.

Two silly, high-concept sitcoms populated with cardboard characters, but Gilligan’s Island emphasized the characters, while ALF emphasizes the cardboard.

ALF, "Somewhere Over the Rerun"

ALF blabs on about Gilligan’s Island to Willie and Kate, which is really rude of him because Willie prefers to actively refuse sex with his wife, and ALF’s cramping his style by providing an actual reason for him not to be fucking her.

He’s relaying the plot of an episode of Gilligan’s Island, and Willie takes the wind out of his sails by predicting the ending: the visitor left at the end and didn’t take the castaways along. ALF is gobsmacked; he’d never noticed the pattern before.

And I really, really, really like this observation.

No, not that every episode of Gilligan’s Island ends the same way.* What I like is that ALF is genuinely surprised that Willie could have predicted what you and I would see a pretty safe guess.

I think I like this because when I was a kid, my father would do things like this. We’d be watching a movie, or a TV show, and he’d predict what was going to happen. He’d say, for instance, that the girl was going to fall in love with the hero. “But she hates him!” my little brother would say. “She doesn’t love him. She hates him!”

And my father would say, every time, “Wanna bet?”

My little brother always bet. And my little brother always lost. He owed my father something like five hundred thousand imaginary dollars by the time we weren’t a family anymore, and all debts were quietly forgiven.

But predictions like that were easy for my father, simply because he’d lived long enough. He’d encountered enough storytelling by way of television, film, books, and even songs. (He had matured in the age of the rock opera.) Eventually you start to recognize the shorthand. The foreshadowing. The patterns, as ALF put it.

I’ve gotten to that point, too. But I use it not as an opportunity to predict the fictional future; I free myself to let my eyes wander. To focus on details in the set design, the descriptive passages, the barely audible pump of the bass guitar. If I know where the story is heading and I trust the captain to steer the ship, I can focus instead on enjoying the ride.

Sorry. I literally just finished reading A Prayer for Owen Meany (which, incidentally, seems to support the notion that foreknowledge need not rob a story of its magic) and I’m feeling kind of emotional and introspective.

ANYWAY BACK TO ALF MEETS GILLIGAN.

ALF, "Somewhere Over the Rerun"

So, yeah, the next morning ALF floods the fucking yard. Willie walks right into the enormous, obvious, very clear, totally massive, in no way obscured or in any sense difficult to see mudpit because everyone involved with this show is a moron.

We even see Kate come out to find out what these two dicktards are doing now, and it takes her a long enough time to walk around the shed that the pit should have been visible to Willie long before it was even possible for him to fall into it and aaaaaarrrrghghhgh what happened after last week I really thought season two was going to be good but they TRICKED ME

Why didn’t this scene take place at night? ALF could have left Willie and Kate’s bedroom to go dig his Gilligan lagoon (Gilligoon) right then. Willie could hear the disturbance, and fall into the pit because it’s too dark to see. Or because he didn’t pick up his glasses when he got out of bed. That would make at least some kind of sense.

Why am I still talking about this. I’m done talking about this.

ALF, "Somewhere Over the Rerun"

Lynn needs something to do this week, so she brings ALF a glass of lemonade and then promptly ceases to exist. Of course, this scene takes place at night, making me even more confused about why they set the previous scene in the daytime. Falling into pits is something someone might do at night. Bringing someone a glass of lemonade is something that someone might do during the day.

I’m so mad I could spit.

ALF yaks for another million Christfucking years about how rad Gilligan’s Island is, then realizes the episode is halfway over and it still hasn’t gotten to the moneyshot, so he leans against a tree and drifts into one of this show’s reliably brilliant dream sequences.

Great.

ALF, "Somewhere Over the Rerun"

ALF wakes up on Gilligan’s Island, where he finds incredibly old Bob Denver and incredibly old Alan Hale engaging in incredibly old comedy.

His excitement blinds him to the fact that it’s actually really sad that these two dopes are in their mid-70s and still doing nothing but slapping each other with their hats, but I guess this lagoon is better than the one he left behind, where Max Wright was inadvertently inventing the wet dress-shirt contest.

Okay, I’ll admit, seeing these two back in character is kind of nice. They even do a good job of recreating their particular kind of physical comedy…but it still feels flat.

It really does make me sad. It’s like when Michael Palin and John Cleese reprised the dead parrot skit on Saturday Night Live in the early 2000s or whatever. It almost doesn’t matter how well they fit into their old shoes…it’s just sad that it’s been so long and they’re still trying to wear them.

You watch stuff like that and it’s hard to focus on anything but how sorry you feel.

ALF, "Somewhere Over the Rerun"

We get another short Gilliginterlude, with the Skipper’s hat being knocked into the water. ALF howls with laughter, which alerts these two to the fact that there’s an alien hiding in their shitterbush.

They seem only mildly phased by his appearance, but that’s fine because they’ve had two decades’ worth of weekly encounters with angry natives, crazy explorers, voodoo curses, evil robots, and the Harlem Globetrotters. Baby Bigfoot here would scarcely rate a mention in anyone’s journal by this point.

ALF, "Somewhere Over the Rerun"

Mary Ann happens along and…

…my god.

Dawn Wells looks great. I mean, she’s aged, sure. But it looks like Bob Denver and Alan Hale aged about 50 years, and she’s somehow aged 10. She’s still lovely. Even today, in 2014. Think about that.

I remember reading or hearing at some point that Tina Louise** was pretty upset that Mary Ann got so much more fan mail than Ginger did, considering the fact that Ginger was supposed to be the irresistible sexpot.

But, well, here you go. This is why the Mary Anns will always win against the Gingers: sexiness fades. It has to. At a certain point you either stop trying to be sexy, or your attempts to stay sexy become embarrassing. (See Mae West’s later years. Or…don’t.)

Mary Ann never tried to be sexy. She was naturally attractive, but it was in a kind of wholesome, adorable way, and that’s what she embraced. That kind of beauty sticks around forever.

In any given nightclub, Ginger would get the attention. But run into a happily married man, and the odds are good he found a Mary Ann.

ALF, "Somewhere Over the Rerun"

They invite ALF back for lunch, and we see that Pier 1 delivers. Either that or as much as ALF is obsessed with Gilligan’s Island, he sure didn’t pay any attention to what the set looked like.

We also see the recently deceased Russell Johnson. His incredible voice is unaffected (can’t you just hear it in your mind?), but he’s clearly aged as well. And I don’t know…it’s just so sad seeing old people trying to re-inhabit the characters that made them famous in their youth. Again, this gang is doing a good job, but that only serves to emphasize the physical toll the years have taken.

Also, of the castaways pictured here, only Dawn Wells is still with us. She and Tina Louise are the only two surviving cast members.

There. I hope you feel as old as I do.

This kind of thing has become more common over the years, but ALF might be the earliest example of which I’m aware. I’m speaking of the reunions of one show’s cast in an episode of something else. Here we have a Gilligan’s Island reunion on ALF. I also remember a Night Court reunion on 30 Rock. Futurama had a Star Trek reunion episode. Family Guy has never had an original idea and so it just stole Futurama‘s and did the same thing with The Next Generation. The Seinfeld cast reunited for Curb Your Enthusiasm. Party Down reunited for Children’s Hospital.

But all of these examples are much more recent. Was fucking ALF the progenitor of this kind of reunion episode? What other ones are there?

ALF, "Somewhere Over the Rerun"

Anyway, ALF learns that after 23 years, the castaways are sick of each other’s shit. The professor doesn’t like that he has to keep looking out for everyone else, and they all resent him for taking away their coconut cream pies as a way of regulating their blood sugar. Everyone’s bored of The Skipper’s navy stories, and they’re upset at Gilligan for always fouling up their escape plans.

Nobody seems to have any complaints about Mary Ann.

Frankly, I wouldn’t either.

ALF, "Somewhere Over the Rerun"

ALF is distraught that the beloved cast of his favorite show that he never mentioned before and will never speak of again actually hate each other, but the real nightmare is this: the episode isn’t over yet.

LOL NO

The real nightmare is that The Skipper hands him a shovel and tells him to fill in the lagoon.

Obviously this is just a dream, but the writers should have come up with a better reason for ALF to fill in the lagoon than the fact that the castaways want to build a miniature golf course. Yes, I know this is supposed to mirror what Willie is making him do in real life, but in that case it’s the perfectly valid punishment of making him unfuck the yard. Here, it’s nonsensical. If they wanted a miniature golf course, why not just clear some brush? How does filling in a lagoon make any sense at all?

Whatever. The castaways leave him there with his shovel to go watch their favorite show: The Adventures of the Tanner Family.

I’m going to make it perfectly clear that this isn’t a joke, and this is actually something that ALF is literally doing: the episode of The Tanner Family is called “Brian Takes a Bath.” Yes, if I were to make up a title, that’s precisely the one I would have invented. But in this case, the show did it for me.

So, yeah. “Brian Takes a Bath.” And of course ALF rushes over to see that.

ALF, "Somewhere Over the Rerun"

The Tanner Family show isn’t quite a comedy, and I like that. It’s just the Tanners sitting around, enjoying a meatloaf dinner and being a family. It makes sense that the castaways would see this and fantasize, as they indeed do, for the life they left behind.

It’s supposed to have the same effect on ALF, but that makes a lot less sense to me. I understand that they’re going for a “grass is always greener” kind of moral here, but in that case he should have a reason to want to go back other than “these guys are making me do the same chore those guys wanted me to do.”

ALF, "Somewhere Over the Rerun"

Then Willie starts talking to ALF through the TV and is it some kind of rule that the second episode of every season has to be a big pile of shit?

Willie twists the knife by reminding ALF that Gilligan’s Island was supposed to be such an awesome place, but now that he’s been there for like four minutes he realizes it’s worse than Auschwitz.

Anyway, that’s it. Really, that’s it.

ALF, "Somewhere Over the Rerun"

ALF wakes up and Willie tells him to get back to work and ALF says he hates this place and the episode is over fuck you

…well, okay. There’s a short scene before the credits and ALF gushes about how much he loves this place, even though he said exactly the opposite in the scene right before this. But it’s okay because it’s setup for a big joke where ALF says he likes Bonanza now and there’s a stage coach in the back yard and NOW the episode is over fuck you

Oh, and I was really expecting for there to be a big punchline at the end where the castaways sit around complaining that yet another visitor left them behind, what with there being about ten zillion fucking jokes about how that always happened in Gilligan’s Island BUT THE EPISODE IS OVER FUCK YOU

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* Which isn’t quite true, anyway, but even if it was, ALF is in no position to throw stones.

** Is the fact that the two daughters in Bob’s Burgers are named Tina and Louise a reference to Gilligan’s Island? It feels unlikely to be a coincidence, but I really don’t know.